U4GM: How to Get Red Diamond Mural Series Jose Ramírez Fast in MLB The Show 26
Добавлено: 27 май 2026, 08:42
The fastest way to unlock Red Diamond Mural Series José Ramírez is to focus on the Mural Program first and think of the Collection as the final step, not the starting point. Most of your progress comes naturally if you approach everything together instead of grinding one objective at a time MLB Stubs. The program already gives points through Moments, stat missions, PXP missions, and collection bonuses, so the goal is really about stacking progress whenever possible.
A good starting move is knocking out the easy My Legacy collection bonuses early. They give quick program points and help you unlock your first Mural cards faster. Once you start earning Mural players, keep them instead of selling them right away. Every card matters because you eventually need all 29 cards for José Ramírez, and rebuilding the collection later usually costs more stubs than just holding onto the cards from the beginning.
For efficient progress, focus on the simplest program objectives first. The Moments are quick and easy points, and most of the stat missions happen naturally while playing. Hits, home runs, stolen bases, innings pitched, and runs scored all build up pretty quickly if you are actively using Mural players in your lineup. That part is important because the PXP missions also count at the same time, so every game pushes multiple objectives forward instead of only one.
Offline modes are probably the smoothest grind if your main goal is finishing the collection quickly. Mini Seasons and Diamond Quest work especially well because you can play at your own pace and repeatedly farm progress without dealing with online matchmaking. A lot of players speed things up by building contact-heavy lineups with fast runners, making it easier to rack up hits, steals, and runs against CPU teams without needing long games.
The collection rewards are where the real motivation kicks in. The Mural Collection gives rewards at different milestones, leading up to José Ramírez as the final 29-card reward. Because of that, even lower-tier Mural cards still have value since every single one pushes the collection closer to completion. Early in the content cycle, it is usually smarter to fill missing collection spots first instead of chasing expensive duplicates or gambling heavily on packs.
Packs can help, but they should not be the first thing you rely on. Deluxe, Premier, and Ultra Mural Packs all give chances at Diamond Mural players, but the smarter approach is earning as many free cards as possible before spending stubs. The Mural Program, Conquest, Mini Seasons, Diamond Quest, and event rewards already provide a steady flow of cards if you stay active. Once you are down to only a few missing pieces, then it makes more sense to buy packs or target specific cards from the market.
The key to this grind is overlap. Use Mural players in every mode, complete missions while farming PXP, and let the program rewards feed directly back into the collection. When you do it that way, the grind feels much smoother because you are always earning something useful, whether it is stubs, packs, collection progress, or lineup upgrades.
José Ramírez ends up feeling worth the effort because he is more than just a collection trophy. He is one of the strongest and most flexible Red Diamond cards available, especially for players who fully commit to the content path. If you enjoy structured progression and steadily building toward a major reward, the Mural Series grind in MLB The Show 26 is one of the better long-term grinds in Diamond Dynasty right now.
As a trusted gaming service platform, U4GM.com helps players stay up to date with MLB The Show 26 guides, player builds, and in-game updates. You can also find exclusive offers on cheap MLB Stubs for sale.
A good starting move is knocking out the easy My Legacy collection bonuses early. They give quick program points and help you unlock your first Mural cards faster. Once you start earning Mural players, keep them instead of selling them right away. Every card matters because you eventually need all 29 cards for José Ramírez, and rebuilding the collection later usually costs more stubs than just holding onto the cards from the beginning.
For efficient progress, focus on the simplest program objectives first. The Moments are quick and easy points, and most of the stat missions happen naturally while playing. Hits, home runs, stolen bases, innings pitched, and runs scored all build up pretty quickly if you are actively using Mural players in your lineup. That part is important because the PXP missions also count at the same time, so every game pushes multiple objectives forward instead of only one.
Offline modes are probably the smoothest grind if your main goal is finishing the collection quickly. Mini Seasons and Diamond Quest work especially well because you can play at your own pace and repeatedly farm progress without dealing with online matchmaking. A lot of players speed things up by building contact-heavy lineups with fast runners, making it easier to rack up hits, steals, and runs against CPU teams without needing long games.
The collection rewards are where the real motivation kicks in. The Mural Collection gives rewards at different milestones, leading up to José Ramírez as the final 29-card reward. Because of that, even lower-tier Mural cards still have value since every single one pushes the collection closer to completion. Early in the content cycle, it is usually smarter to fill missing collection spots first instead of chasing expensive duplicates or gambling heavily on packs.
Packs can help, but they should not be the first thing you rely on. Deluxe, Premier, and Ultra Mural Packs all give chances at Diamond Mural players, but the smarter approach is earning as many free cards as possible before spending stubs. The Mural Program, Conquest, Mini Seasons, Diamond Quest, and event rewards already provide a steady flow of cards if you stay active. Once you are down to only a few missing pieces, then it makes more sense to buy packs or target specific cards from the market.
The key to this grind is overlap. Use Mural players in every mode, complete missions while farming PXP, and let the program rewards feed directly back into the collection. When you do it that way, the grind feels much smoother because you are always earning something useful, whether it is stubs, packs, collection progress, or lineup upgrades.
José Ramírez ends up feeling worth the effort because he is more than just a collection trophy. He is one of the strongest and most flexible Red Diamond cards available, especially for players who fully commit to the content path. If you enjoy structured progression and steadily building toward a major reward, the Mural Series grind in MLB The Show 26 is one of the better long-term grinds in Diamond Dynasty right now.
As a trusted gaming service platform, U4GM.com helps players stay up to date with MLB The Show 26 guides, player builds, and in-game updates. You can also find exclusive offers on cheap MLB Stubs for sale.